I'm participating in a workshop of the webpage Eat3D. It's about doing a low poly of an ammo box, bake it, and then we have to do a texture in our own way. This is my entry! Just has a base texture, now I have to add more details.
It's inspired in District 9 world. I don't know what's happening to me, but lately I really like all that District9 stuff :)
Hope you like it.
This is the high poly model, done it by Jeremy, the guy who created this workshop.
Rescuing old jobs, I found this model of a Metis-M, it's a Russian anti-tank missile launcher. I made it 3 months ago and it was baked from a high poly too. The tools that I used were: 3Ds Max 2011, Photoshop CS5, Pixplant2, Xoliul Shader and Marmoset Toolbag.
These pictures have been rendered in Marmoset.
This video was rendered in 3Ds Max with Xoliul shader, so the quality is not as good.
This is a model that I made 1 month ago. It's a low poly model baked from a high poly one of an air conditioner. It only has 270 polys. The tools that I've used are: 3ds Max 2012, Photoshop CS5 and Marmoset toolbag.
Here is a real time video rendered in Marmoset Toolbag:
I'll open this blog with a model that I'm doing. It's a concept gun inspired in models from District9.
The concept is from Jester, a guy who gave me permission to do it in 3D. This is his web page: http://www.j6x2.com/